商品尺寸 | 29.72 x 7.37 x 29.85 cm; 100 克 |
---|---|
产品颜色 | 黄色 |
Size | 标准 |
厂商推荐适用年龄 | 8 岁以上 |
材质 | 木 |
片数 | 1 |
是否需要电池 | 不是 |
Catan 扩张-城市与骑士 卡牌
Catan Expansion: Cities & Knights
页面含机器翻译,中文仅供参考,以原文为准
Catan Expansion: Cities & Knights
|
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¥345.05¥345.05

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提升您的购买力
- 适合 3-4 位玩家
- 游戏时间 90 分钟
- 您需要猫头鹰(又称 The Settlers of Catan)才能使用此产品
- 与 Catan 4 版基础游戏和扩展版兼容
- 增加了深度和复杂性
- For 3-4 players
- 90 minute playing time
- You need Catan (aka The Settlers of Catan) in order to use this
- Compatible with Catan 4th edition base game and expansions and extensions
- Adds depth and complexity
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商品描述
这是一张猫头鹰:城市和骑士游戏棋盘游戏扩展版。
产品信息
技术细节
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ASIN | B00U26V9F2 |
---|---|
用户评分 |
4.0 颗星,最多 5 颗星 |
亚马逊热销商品排名 | 商品里排第1,829名玩具 (查看商品销售排行榜玩具) 商品里排第137名桌游 |
Amazon.cn上架时间 | 2015年6月6日 |
制造商 | Flat River Group |
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• 其他:因出售地和使用地人群(特别是儿童、老人和残疾人等)、使用环境、消费场景与习惯不同,可能导致商品不能或不能完全适用于使用目的。
2. 清关服务:
• 根据中国海关的要求,在您购买亚马逊海外购商品时,需要提交订购人的身份证信息(目前仅支持中国居民身份证信息验证)用于清关点击这里查看详情。
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买家评论
4.0 颗星,最多 5 颗星
4星,共 5 星
1
买家评价
评分是如何计算的?
在计算总星级评分以及按星级确定的百分比时,我们不使用简单的平均值。相反,我们的系统会考虑评论的最新程度以及评论者是否在亚马逊上购买了该商品。系统还会分析评论,验证评论的可信度。
此商品在美国亚马逊上最有用的商品评论
美国亚马逊:
4.4 颗星,最多 5 颗星
264 条评论

S. Whipp
4.0 颗星,最多 5 颗星
The "Gamer's" Catan
2017年9月15日 -
已在美国亚马逊上发表尺寸: 标准样式: Catan Cities and Knights Expansion已确认购买
I could easily give C&K a five-star review. Firstly, my reason for the -1 comes down to you, and not the game. While this isn't the game's fault, it could lead to you truly hating this expansion, and I think it's worth mentioning in a review.
IF YOUR GAMING GROUP IS UNBALANCED IN SKILL, more so than in base Catan, C&K can be very unforgiving. If you make a "mistake" during the set-up portion of the game (placing your settlement and city), you will probably be stuck watching others pass you by for a couple hours until the game's inevitable conclusion. More than once, we've watched the one guy in our group with a strong understanding of the game take off running early, leading to a lopsided, long, boring game for everyone else while we waited for him to win. Our gaming night got quiet, since no one else was having fun, and by the end, we couldn't wait to play something, ANYTHING, else.
But we slowly figured out what he was doing differently, and now the game is much more enjoyable for everyone. I think one of the most important aspects of this game that we didn't understand early on, is that you have to somewhat reprogram how you think about your placements during the set-up phase, so that you have a better shot of accruing commodities (not resources) early on. Commodities increase your opportunity to collect the new and improved development cards, which you can acquire for free even on someone else's turn. For our gaming group, the guy who always got commodities early on had much more power over the rest of us.
With that understanding, C&K has the potential to be a five-star game. There are so many aspects of the game to go over that I won't bother to do them here. I recommend looking up the very cheesy, yet very quick and informative Mayfair tutorial featuring "Glover" to get you started. I have to add that our group figured out some of the rules several months after we'd started playing C&K. We still had fun and got the game right for the most part, but this game is very big and it takes a while for all the rules to sink in, let alone the time required to go back into the manual and find what you'd missed.
My rating for this game would be a five. Many people might think this is a one-star game when they start, because of the learning curve. While more complex games exist, I can see more people approaching this game first, having had Catan as their gateway. It will require some patience, so don't pull this game out thinking it will instantly be fun. With more complexity comes a more fulfilling experience.
Lastly, I'd like to mention some of the other expansions, and how I believe they will compare to Cities & Knights.
We do not play Seafarers. We feel that it doesn't bring much of anything new to the game.
We have begun to learn how to play Explorers & Pirates, which one could argue is to Seafarers what Cities & Knights is to base Catan. There is a LOT going on in E&P. It might be just about as "heavy" as C&K, as far as depth and strategy goes, but I do feel E&P is slightly more approachable. E&P takes longer to set up, but it gives you a clearer sense of what you need to do to win. However, E&P needs to be taught in stages. The first scenario is very simple, and you'll never play it again. You might not even finish the first game. But from there, it adds in other aspects of the game to give you the full picture. C&K, on the other hand, is more of a jump-right-in kind of game.
I can't comment on Traders & Barbarians yet, other than to say it has a few very easy to grasp scenarios that I can almost see our gaming group adding to our game every single time we pull out base Catan. While some scenarios still have a range of depth, others are very simple add-ins that enrich the base experience, rather than entirely rewriting the way you think about Catan.
I highly recommend C&K for people who have a lot of patience to learn a new game and sit through a couple of long games. All of the expansions are wonderful, and each one could be the definitive Catan experience for a different person in your gaming group. I see Explorers & Pirates being the more exciting game to learn, and Traders & Barbarians having the most options if you're teaching a new group with different tastes. Meaning, you can grab a scenario that is easier to teach, and it will still be fun for everyone.
IF YOUR GAMING GROUP IS UNBALANCED IN SKILL, more so than in base Catan, C&K can be very unforgiving. If you make a "mistake" during the set-up portion of the game (placing your settlement and city), you will probably be stuck watching others pass you by for a couple hours until the game's inevitable conclusion. More than once, we've watched the one guy in our group with a strong understanding of the game take off running early, leading to a lopsided, long, boring game for everyone else while we waited for him to win. Our gaming night got quiet, since no one else was having fun, and by the end, we couldn't wait to play something, ANYTHING, else.
But we slowly figured out what he was doing differently, and now the game is much more enjoyable for everyone. I think one of the most important aspects of this game that we didn't understand early on, is that you have to somewhat reprogram how you think about your placements during the set-up phase, so that you have a better shot of accruing commodities (not resources) early on. Commodities increase your opportunity to collect the new and improved development cards, which you can acquire for free even on someone else's turn. For our gaming group, the guy who always got commodities early on had much more power over the rest of us.
With that understanding, C&K has the potential to be a five-star game. There are so many aspects of the game to go over that I won't bother to do them here. I recommend looking up the very cheesy, yet very quick and informative Mayfair tutorial featuring "Glover" to get you started. I have to add that our group figured out some of the rules several months after we'd started playing C&K. We still had fun and got the game right for the most part, but this game is very big and it takes a while for all the rules to sink in, let alone the time required to go back into the manual and find what you'd missed.
My rating for this game would be a five. Many people might think this is a one-star game when they start, because of the learning curve. While more complex games exist, I can see more people approaching this game first, having had Catan as their gateway. It will require some patience, so don't pull this game out thinking it will instantly be fun. With more complexity comes a more fulfilling experience.
Lastly, I'd like to mention some of the other expansions, and how I believe they will compare to Cities & Knights.
We do not play Seafarers. We feel that it doesn't bring much of anything new to the game.
We have begun to learn how to play Explorers & Pirates, which one could argue is to Seafarers what Cities & Knights is to base Catan. There is a LOT going on in E&P. It might be just about as "heavy" as C&K, as far as depth and strategy goes, but I do feel E&P is slightly more approachable. E&P takes longer to set up, but it gives you a clearer sense of what you need to do to win. However, E&P needs to be taught in stages. The first scenario is very simple, and you'll never play it again. You might not even finish the first game. But from there, it adds in other aspects of the game to give you the full picture. C&K, on the other hand, is more of a jump-right-in kind of game.
I can't comment on Traders & Barbarians yet, other than to say it has a few very easy to grasp scenarios that I can almost see our gaming group adding to our game every single time we pull out base Catan. While some scenarios still have a range of depth, others are very simple add-ins that enrich the base experience, rather than entirely rewriting the way you think about Catan.
I highly recommend C&K for people who have a lot of patience to learn a new game and sit through a couple of long games. All of the expansions are wonderful, and each one could be the definitive Catan experience for a different person in your gaming group. I see Explorers & Pirates being the more exciting game to learn, and Traders & Barbarians having the most options if you're teaching a new group with different tastes. Meaning, you can grab a scenario that is easier to teach, and it will still be fun for everyone.
92 个人发现此评论有用

L. J. Rolly
4.0 颗星,最多 5 颗星
Active/Inactive Knights - what?
2018年9月21日 -
已在美国亚马逊上发表尺寸: 标准样式: Catan Cities and Knights Expansion已确认购买
We received this extension and played it the same night. So much fun - totally kicks Catan up a notch. There is an issue with color contrast on some of the pieces, for example on the ship/city gate die, is that blue? Or green? The colors are so similar. Ditto with the Active vs. Inactive knights - almost impossible to tell without getting a nose's distance from the board. For the Knight pieces we came up with a fix - on the inactive side, draw a diagonal line in black marker. Haven't tried a fix for the green/blue cities yet - probably just add a single dot under one of the cities so it is visually different. A couple of good opportunities for the 2nd Edition. :-)

4.0 颗星,最多 5 颗星
Active/Inactive Knights - what?
2018年9月21日 在美国审核
We received this extension and played it the same night. So much fun - totally kicks Catan up a notch. There is an issue with color contrast on some of the pieces, for example on the ship/city gate die, is that blue? Or green? The colors are so similar. Ditto with the Active vs. Inactive knights - almost impossible to tell without getting a nose's distance from the board. For the Knight pieces we came up with a fix - on the inactive side, draw a diagonal line in black marker. Haven't tried a fix for the green/blue cities yet - probably just add a single dot under one of the cities so it is visually different. A couple of good opportunities for the 2nd Edition. :-)
2018年9月21日 在美国审核
该评价的图片

10 个人发现此评论有用

NearlySober
5.0 颗星,最多 5 颗星
Pricey yes, but hours and hours and hours of entertainment
2016年8月16日 -
已在美国亚马逊上发表尺寸: 标准样式: Catan Cities and Knights Expansion已确认购买
This is not a standalone game. You need the base set of Catan in order to play this game. Just be aware of what you're buying :)
This expansion adds a new level of strategy to Catan. If you and your opponents do not work together, the Barbarians can ransack your towns and set you all back. Or in the right conditions you can hold the power to purposefully allow the barbarians to wreak havoc on your opponents while you remain protected.
The progress cards are much more interesting in this version and give you unique abilities and fun cards to play against your opponents. There's some small rules changes to the game, but it is now our preferred way to play, we never play the base set alone anymore.
This can make your games go much longer, especially while everyone learns the differences. And if the Barbarians attack and set everyone back, that can also drag things out. But the games are much more engaging and entertaining, the time will fly by!
This expansion adds a new level of strategy to Catan. If you and your opponents do not work together, the Barbarians can ransack your towns and set you all back. Or in the right conditions you can hold the power to purposefully allow the barbarians to wreak havoc on your opponents while you remain protected.
The progress cards are much more interesting in this version and give you unique abilities and fun cards to play against your opponents. There's some small rules changes to the game, but it is now our preferred way to play, we never play the base set alone anymore.
This can make your games go much longer, especially while everyone learns the differences. And if the Barbarians attack and set everyone back, that can also drag things out. But the games are much more engaging and entertaining, the time will fly by!
11 个人发现此评论有用

rebecamontiel
3.0 颗星,最多 5 颗星
Amazing game, mediocre quality of materials and production for the price
2016年9月15日 -
已在美国亚马逊上发表尺寸: 标准样式: Catan Cities and Knights Expansion已确认购买
Seriously? 35 dollars for this??
I love C&K, it's the best Catan expansion by far. But this new edition has terrible quality. The materials should be much better for the money you're charged. I'm extremely disappointed and feel a little robbed. In not returning it because I love the game and want to play anyway, but this is definitely overpriced based on the quality of the products. The old edition is 1000000000 times better.
I love C&K, it's the best Catan expansion by far. But this new edition has terrible quality. The materials should be much better for the money you're charged. I'm extremely disappointed and feel a little robbed. In not returning it because I love the game and want to play anyway, but this is definitely overpriced based on the quality of the products. The old edition is 1000000000 times better.
21 个人发现此评论有用

anthony
2.0 颗星,最多 5 颗星
Greatly Overpriced
2019年3月1日 -
已在美国亚马逊上发表尺寸: 标准样式: Catan Cities and Knights Expansion已确认购买
I love Catan, since the first time I played more than a decade ago... LOVE IT... have bought pretty much every expansion & extension they offer for the base game... now buying it a second time b/c the first has passed on to other family. But to the point of this review....
It is ridiculously overpriced. Honestly, if I had remembered or been aware that no land was coming with it, I would likely not have ordered this set. The new editions are really stingy on land/water pieces. They're either one or the other and the border is not really worth using most of the time, so to receive none in this expansion... not one bloody piece.... was greatly disappointing.
What you do get.... circle pieces and stickers that count as knights (my plan is to simply number the cooler looking knight pieces from T&B and never uses these circles); square pieces that count as walls (these are cool, but in the past we so seldom used them I'm not sure they're worth it); flip chart with purchase price including walls (I really don't know why wall cost wasn't included on the new edition base, but otherwise these are needed for tracking purchases toward your Metropolis); the rest is pretty generic and could be replaced by other things....
All in all, greatly disappointed and would not have bought it had I remembered or read the pieces included.
It is ridiculously overpriced. Honestly, if I had remembered or been aware that no land was coming with it, I would likely not have ordered this set. The new editions are really stingy on land/water pieces. They're either one or the other and the border is not really worth using most of the time, so to receive none in this expansion... not one bloody piece.... was greatly disappointing.
What you do get.... circle pieces and stickers that count as knights (my plan is to simply number the cooler looking knight pieces from T&B and never uses these circles); square pieces that count as walls (these are cool, but in the past we so seldom used them I'm not sure they're worth it); flip chart with purchase price including walls (I really don't know why wall cost wasn't included on the new edition base, but otherwise these are needed for tracking purchases toward your Metropolis); the rest is pretty generic and could be replaced by other things....
All in all, greatly disappointed and would not have bought it had I remembered or read the pieces included.
1 个人发现此评论有用