These seem like great controllers. They have a turbo function and seem well built. Unfortunately, they don't work for the Super Nintendo Clone that I bought them for so yeah, don't make the same mistake I did. I'm sure they work great for emulators and PC, or maybe even a retro pi, just not for the numerous clones you see on Amazon and Ebay. It's not the controller's fault though. Not at all. I just don't want people to buy them with that in mind because for some reason, the USB ports on the clones are just for decoration.
5.0 颗星,最多 5 颗星The best wired controller for the price, until there is a wired Sega style controller.
2021年11月24日 - 已在美国亚马逊上发表
已确认购买
This is the perfect controller for RetroPie, with a few caveats. If you like the SNES style of controller, I can't imagine you would dislike this one as it is faithful to that design with a few nice, modern touches and extra buttons so it can be used on many different systems.
I have several 8BitDo wireless controllers and bought this one because I became aware of input lag by reading about it online. I am a long time gamer, but was oblivious to this phenomenon until I recently decided to play every version of the original Mega Man to compare and contrast how each port holds up. For those, like me, who didn't know: input lag is a very slight delay between button press and character action. It's hard to notice at first but once you do notice it, it's impossible to ignore.
From what I read, input lag varies due to many different factors, but in most cases, it is recommended to have a wired controller if you want to reduce it as much as possible (for older games it is impossible to eliminate completely unless you play on original hardware, using a CRT). Needless to say, precision is preferred for any medium to fast paced action game.
The wireless controllers by 8BitDo are some of the best that I own, and lag is minimal to the point that I barely noticed it, so I figured their wired controller would be even better in that regard. Although there are ways to test input lag, I haven't done so, but based on feel alone, this is the best.
Jumps are crisp. It passed the Mega Man test (finishing Mega Man 1 in one sitting without once feeling cheated by the hardware). While playing Castlevania: Aria of Sorrow I was gleefully short-hopping everywhere, and it felt responsive.
Build construction is also great - I don't know how this controller feels so solid for only $30, but it is the new standard for 3rd party controllers as far as I'm concerned. Buttons are responsive and pleasantly clicky - easy to press, but not too easy. I personally love the SNES aesthetic, and this thing looks classy sitting next to my Pi.
Only a couple of problems - and they aren't 8BitDo's fault. First, I don't like this style of directional pad nearly as much as I like the Genesis (6 Button) circular D-Pad. The Nintendo style, plus shaped ones always hurt my thumbs after a couple hours of play, whereas the Sega ones do not. It is also harder to do any fighting game motions on a plus shaped D-Pad, which is a major problem for me. Still, many people DO prefer the SNES style and I think they will like this one - it is responsive and precise and feels familiar (I have calluses from the 90's already in that shape). Still, hurts my thumb, so that's a minus.
Secondly, I don't like how small SNES controllers are in general. I have somewhat large hands and this is shorter than the length between my palm and middle finger. This contributes to the mild discomfort I have during long play sessions. Despite being approximately the same size, I don't have the same problem with the Sega pads - it might have something to do with the button placement.
There's also rumble, but I haven't really played anything that uses it, so I can't comment, but I do like that the controller rumbles when plugged in / the system is powered on. Helps draw attention to where the controller is sitting. Also has a Wii style indicator light to tell you which player the controller represents (four squares, one light for player one, two for player two, etc.) - a nice feature to have when you own many controllers.
I wish 8BitDo made a wired, Genesis style 6-Button pad - that would be my dream controller. Their wireless one is already my go-to for playing Switch ports of classic games from my youth. Despite the minor issues I listed above, this controller is highly recommended.
I love this layout, the buttons are all very functional and don't feel like they will break easily. You might not like the lack of handles, but there is another product for that. The buttons maybe could be kind of annoying to press, particularly the start and select buttons, but with the face buttons and control pad being so good I don't mind much.
5.0 颗星,最多 5 颗星Great Complement To Any Retro Gaming Setup
2021年5月20日 - 已在美国亚马逊上发表
已确认购买
Retro gaming is more than just the games themselves; the controller is part of the experience, and this piece completes that experience. Although there are a lot of things crammed into this thing, it retains that older form factor harkens back to the 8-bit and 16-bit days, while hosting enough buttons to cover mappings for most classic consoles. In fact, I think it covers the full controller mappable range for an XBox controller (which is also its driver of choice).
The overall build quality feels pretty solid as well. I've handled some awful, low-grade controllers where the plastic felt cheap, and the buttons felt stiff to the point of unusable, but this isn't the case here. If anything, given its layout, the controller feels like the kind of first-party hardware that the Nintendo PlayStation would have used.
The downside is that because it compacts so many controls into its small layout, the handling can feel a bit cramped, especially when you have to go reaching for L1/R1/L2/R2. Modern controllers make it a point to include things like handlebars or ergonomic shoulder buttons, but I find that the cramped handling is only an issue if you're running games that make extensive use of the entire layout.
I also find that while I enjoy the minimal hassle of a plug-and-play USB controller, as opposed to bluetooth, the cord is a bit too short for my liking. I have a dedicated gaming system hooked up to TV, and the length could ideally be a foot longer.
Overall, I'm happy with this controller. Sure, it does arguably compact way too much into its limited layout, and it's not as comfortable or ergonomic as today's modern offerings, but it's a nice way to complete the experience of console gaming in days long gone.